1. Update on my pixel art/3D modeling tool I’m making to create art for Pixel Art Academy.

    I started building the first location for the game, Retronator HQ Art Gallery. Note that the scene is all hand-painted with pixels and not done with traditional 3D software. My algorithm creates the 3D model based on surface normals automatically and since the result is indeed in 3D, I can then apply any kind of camera transitions to the scene. The video above is a test of such camera movements that I just finished implementing.

    More details about how everything works can be found on the devlog.